The Ships Graveyard 3ds max, mental ray, Photoshop July 2007
This is my entry for one of the latest challenges on our local graphics forum in Latvia. The aim this time was to make a Ship Graveyard. There were no other limitations than just to have ships in your scene and their work ability being expired.
The whole scene was done in about 3 weeks, doing it in my spare time and during the making process there were many changes based on other forum user suggestions.
Rendering time was about more than 3 hours.
And here are some details from the scene: